Design Sprint Done, Now What?

“As with every product/feature vision that is built as a prototype you always have to rethink what (parts) to build first afterwards. This implies that the delivered product is nearly never 100% close to the prototype” says Oliver Pitsch, Head of User Experience at Trusted Shops GmbH. But, firstly, what are the outcomes of Design Sprints and, secondly, what to do with it? Design sprint: A very short primer A design sprint is a very hands-on way to explore solutions to a real problem, build and test it with real users.
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Codemotion Rome: How to Close The Gap Between Web 2.0 and 3.0

This piece is a write-up of a talk I gave at Codemotion’s Rome tech conference in late March. I talk about the fundamental UX issues of blockchain services and how to minimize these issues as best as possible, e.g. through the right use of mental models and great interaction design.
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Fixing Web3.0 Usability Issues

David Sneider wrote an interesting piece that relates strongly to what we have stressed over the last few months…
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Current UX Bottlenecks of Blockchain Technologies

Alec wrote an article about the current issues of the technology. He makes a few good points but generally neglects to put them into context.
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The Convergence of Code and Design Tools

In 1980 Steve Jobs once said, “More and more, software is getting integrated into the hardware. Yesterday’s software is today’s hardware. Those two things are merging. And the line between hardware and software is going to…
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Not Even Apple Fully Considers End-To-End Experiences

As you will see, not even Apple does not fully consider this problem: Invoices from all sorts of parties have to managed, paid and stored one way or another. As it turns out, Apple’s invoices are named…
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